Hey everyone!
If you are running a zombie, post-apocalyptic, or hardcore survival server, I’m excited to share The Last of LS: Wasteland Quests. I built this script because I wanted a highly polished, RPG-style progression system that feels like Tarkov/DayZ, and I also havent seen something like this being published.
This isn't just a basic UI. It’s a fully dynamic contract system wrapped in a sleek, cinematic interface inspired by modern survival games. It comes with a built-in XP system, safezones, NPC brokers, and a unified HUD—all completely controllable from a single config.lua.
Whether you use QBCore or ESX, ox_inventory or qb-inventory, this script automatically bridges the gap so you can plug and play without rewriting core logic.
🌟 Quick Highlights: